A map of the Sword Coast from Dungeons and Dragons made with TTRPG Tools: Maps.
```zoommap
imageBases:
- path: z_Attachments/Maps/Sword-Coast-Map.webp
markers: z_Attachments/Maps/Sword-Coast-Map.markers.json
markerLayers:
- Move
- Towns
- Party
minZoom: 0.085
maxZoom: 8
wrap: false
responsive: false
resizable: true
resizeHandle: native
render: dom
id: map-mmjd4epu
view:
zoom: 0.3924
centerX: 0.560736
centerY: 0.450543
viewportFrame: z_Attachments/Maps/Sword-Coast-Frame.webp
viewportFrameInsets:
unit: framePx
top: 0
right: 0
bottom: 0
left: 0
```
# Draw Layers
There is a draw layer over the High Moor and the Serpent Hill. You can activate or deactivate them in Publish too.
# Pins, Marker Icons and Popovers
Two pins on the Dragonspear Castle and Orogoth to show how popover works in maps. You can choose the popover width in TTRPG Tools: Publish and local in the Maps plugin.
# Frame
I attached also a frame so it looks somehow better.
# Measure Distance
Measure the distance works also in Publish.
In Obsidian you have some more options for measuring distance.
- You can calibrate the scale without calculation all you need is a map legend
- Travel speed, travel days, travel over terrain, save route and many more options like travel packs that you can share with others in the community.