A map of the Sword Coast from Dungeons and Dragons made with TTRPG Tools: Maps. ```zoommap imageBases: - path: z_Attachments/Maps/Sword-Coast-Map.webp markers: z_Attachments/Maps/Sword-Coast-Map.markers.json markerLayers: - Move - Towns - Party minZoom: 0.085 maxZoom: 8 wrap: false responsive: false resizable: true resizeHandle: native render: dom id: map-mmjd4epu view: zoom: 0.3924 centerX: 0.560736 centerY: 0.450543 viewportFrame: z_Attachments/Maps/Sword-Coast-Frame.webp viewportFrameInsets: unit: framePx top: 0 right: 0 bottom: 0 left: 0 ``` # Draw Layers There is a draw layer over the High Moor and the Serpent Hill. You can activate or deactivate them in Publish too. # Pins, Marker Icons and Popovers Two pins on the Dragonspear Castle and Orogoth to show how popover works in maps. You can choose the popover width in TTRPG Tools: Publish and local in the Maps plugin. # Frame I attached also a frame so it looks somehow better. # Measure Distance Measure the distance works also in Publish. In Obsidian you have some more options for measuring distance. - You can calibrate the scale without calculation all you need is a map legend - Travel speed, travel days, travel over terrain, save route and many more options like travel packs that you can share with others in the community.